Files
leim-maps/public/js/leaflet-zoomify.min.js
2023-10-03 18:26:10 +02:00

130 lines
4.6 KiB
JavaScript

/*
* L.TileLayer.Zoomify display Zoomify tiles with Leaflet
*
* Based on the Leaflet.Zoomify (https://github.com/turban/Leaflet.Zoomify)
* from turban (https://github.com/turban)
*
*/
L.TileLayer.Zoomify = L.TileLayer.extend({
options: {
width: -1, // Must be set by user, max zoom image width
height: -1, // Must be set by user, max zoom image height
tileGroupPrefix: 'TileGroup',
tilesPerTileGroup: 256
},
initialize: function (url, options) {
L.TileLayer.prototype.initialize.call(this, url, options);
// Replace with automatic loading from ImageProperties.xml
if (this.options.width < 0 || this.options.height < 0) {
throw new Error('The user must set the Width and Height of the Zoomify image');
}
},
beforeAdd: function (map) {
var imageSize = L.point(this.options.width, this.options.height);
// Build the zoom sizes of the pyramid and cache them in an array
this._imageSize = [imageSize];
this._gridSize = [this._getGridSize(imageSize)];
// Register the image size in pixels and the grid size in # of tiles for each zoom level
while (imageSize.x > this.options.tileSize || imageSize.y > this.options.tileSize) {
imageSize = imageSize.divideBy(2).ceil();
this._imageSize.push(imageSize);
this._gridSize.push(this._getGridSize(imageSize));
}
// We built the cache from bottom to top, but leaflet uses a top to bottom index for the zoomlevel,
// so reverse it for easy indexing by current zoomlevel
this._imageSize.reverse();
this._gridSize.reverse();
// Register our max supported zoom level
var maxNativeZoom = this._gridSize.length - 1;
this.options.maxNativeZoom = maxNativeZoom;
// Register our bounds for this zoomify layer based on the maximum zoom
var maxZoomGrid = this._gridSize[maxNativeZoom],
maxX = maxZoomGrid.x * this.options.tileSize,
maxY = maxZoomGrid.y * this.options.tileSize,
southEast = map.unproject([maxX, maxY], maxNativeZoom);
this.options.bounds = new L.LatLngBounds([[0, 0], southEast]);
L.TileLayer.prototype.beforeAdd.call(this, map);
},
// Calculate the grid size for a given image size (based on tile size)
_getGridSize: function (imageSize) {
var tileSize = this.options.tileSize;
return L.point(Math.ceil(imageSize.x / tileSize), Math.ceil(imageSize.y / tileSize));
},
// Extend the add tile function to update our arbitrary sized border tiles
_addTile: function (coords, container) {
// Load the tile via the original leaflet code
L.TileLayer.prototype._addTile.call(this, coords, container);
// Get out imagesize in pixels for this zoom level and our grid size
var imageSize = this._imageSize[this._getZoomForUrl()],
gridSize = this._gridSize[this._getZoomForUrl()];
// The real tile size (default:256) and the display tile size (if zoom > maxNativeZoom)
var realTileSize = L.GridLayer.prototype.getTileSize.call(this),
displayTileSize = L.TileLayer.prototype.getTileSize.call(this);
// Get the current tile to adjust
var key = this._tileCoordsToKey(coords),
tile = this._tiles[key].el;
// Calculate the required size of the border tiles
var scaleFactor = L.point( (imageSize.x % realTileSize.x),
(imageSize.y % realTileSize.y)).unscaleBy(realTileSize);
// Update tile dimensions if we are on a border
if ((imageSize.x % realTileSize.x) > 0 && coords.x === gridSize.x - 1) {
tile.style.width = displayTileSize.scaleBy(scaleFactor).x + 'px';
}
if ((imageSize.y % realTileSize.y) > 0 && coords.y === gridSize.y - 1) {
tile.style.height = displayTileSize.scaleBy(scaleFactor).y + 'px';
}
},
// Construct the tile url, by inserting our tilegroup before we template the url
getTileUrl: function (coords) {
// Set our TileGroup variable, and then let the original tile templater do the work
this.options.g = this.options.tileGroupPrefix + this._getTileGroup(coords);
// Call the original templater
return L.TileLayer.prototype.getTileUrl.call(this, coords);
},
// Calculates the TileGroup number, each group contains 256 tiles. The tiles are stored from topleft to bottomright
_getTileGroup: function (coords) {
var zoom = this._getZoomForUrl(),
num = 0,
gridSize;
// Get the total number of tiles from the lowest zoom level to our zoomlevel
for (var z = 0; z < zoom; z++) {
gridSize = this._gridSize[z];
num += gridSize.x * gridSize.y;
}
// Add the remaining tiles from this zoom layer to the running total of tiles
num += coords.y * this._gridSize[zoom].x + coords.x;
return Math.floor(num / this.options.tilesPerTileGroup);
},
getBounds: function () {
return this.options.bounds;
}
});
L.tileLayer.zoomify = function (url, options) {
return new L.TileLayer.Zoomify(url, options);
};